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{{InfoboxItemWeapon
| Icon = 
| Name = 
| Type =
| Equipment Slot = 
| Subtitle = 

| Base =
| Finish =

| Rank = 
| Disciple =    <!-- If have -->
| Classes = 
<!-- Disciple (Disciples of War, Disciples of Magic, Disciples of Hand or Disciples of Land) -->

| Description = An old cavalry sword made of Bronze


| Unique =       
| Untradeable =        
| Quality =


| DOW =    <!-- Input Yes if Disciple of War Weapon, leave blank if No -->
<!-- If Yes -->
| Attack = 
| Accuracy = 
| Critical Hit Rate(DOW) = 
| Parrying(DOW) = 

| Blunt = 
| Slashing = 
| Piercing = 
| Projectile = 
<!--End DOW-->

| DOM =     <!-- Input Yes if Disciple of Magic Weapon, leave blank if No -->
<!-- If Yes -->
| Magic Potency = 
| Magic Accuracy = 
| Critical Hit Rate(DOM) = 
| Parrying(DOM) = 

| Earth Power =
| Fire Power =
| Ice Power =
| Lightning Power =
| Water Power =
| Wind Power =
<!--End DOM-->


<!-- Element -->
| Earth =
| Fire =
| Ice =
| Lightning =
| Water =
| Wind =

<!-- Extra Stats -->
| Attack Speed = 
| Number Of Attacks = 

| Strength =
| Intelligence =
| Mind =
| Vitality =
| Dexterity =
| Piety =

| +Attack =
| +Accuracy =
| +Defense =
| +Evasion =
| +Magic Potency =
| +Magic Accuracy = 

| HP =
| MP =
| TP =

| Wear =
| Repair Materials =

<!-- Synthesis Recipes: -->
| Craft =
| CraftRank =
| Crystals =
| Ingredients =
| Training =
| LQ =
| NQ =
| HQ =
| HQ2 =
| HQ3 =
| HQ4 =

<!-- {{!}}{{!}} Name {{!}}{{!}} Location {{!}}{{!}} Price -->
| Buy = 

<!-- {{!}}{{!}} Monster {{!}}{{!}} Rank {{!}}{{!}} Area -->
| Drop = 

<!-- {{!}}{{!}} Name {{!}}{{!}} Area {{!}}{{!}} Tool -->
| Gather = 

<!-- Input Yes, leave blank if No -->
| Other = 
<!-- If Yes -->
| From Levequest =
| From Quest =
| Misc =
<!-- End -->

| Used In Levequest =
| Used In Quest =
| Used In Recipe= <!-- * [[Name]] -->
}}

Note: Use this template for every "Weapon".

Note: When using this template you must copy the exact parameters shown on Top, or the template might break.

Note: Even if values are "none" it will show nothing.




No Icon

Atributes: Damage Type: Element:



Fire Element Icon
Ice Element Icon
Wind Element Icon
0 0 0
Earth Element Icon
Lightning Element Icon
Water Element Icon
0 0 0


Guildleves Bullet Wear: Guildleves Bullet Repair Materials: Guildleves Bullet Quality:

Synthesis Recipes:
Craft Crystals Ingredients Quality





Training

How to Obtain:

Used In:


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